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  3. "stats naturally increase as they progress in the game, how the stat points increase are dependent on what the player is doing in-game, stats will naturally raise and lower depending on the players actions. ( Do we need to add levels?) " -directly taken from the other poll. I think you might have to remove or edit this poll, as they are (at least in my eyes) essentially the same?
  4. Cody

    Legion Installer

    Version 1.0.0

    13 downloads

    Legion: The Eternal War Launcher - Please Sign-in to download!!
  5. "War is coming!!! we must build and form factions to fight for Rhyfell. Otherwise, the wrong hands will rule them all."
  6. "One day everyone, this fort can be yours to build and defend against your opponents who attempted to take your beloved treasures."
  7. Earlier
  8. Welcome! Legion: The Eternal War will be back online once again for backers to play, test and provide feedback. We are now offering a pre-release version of the game during Alpha which will be online each weekend. (time zone UTC-6) Friday 10AM - 5PM Saturday 1PM - 8PM Sunday 3PM - 10PM Once Legion has left the Alpha stage of development then we will begin hosting 24/7 servers for continued testing. During Alpha we will be reviewing feedback from our community and based on the results we will releasing consistent new patches each Thursday. This is why we differentiate ourselves from other crowdfunding development companies, we bring the testing now and implement the feedback right away for quick results. The speed of our development will be very quick if we receive the support and money which we need in order to grow and dedicate our full efforts. The game for now, will be offered free and donations or support towards the development will be completely up to you. Later once we reach a larger community then we will restrict game access to closed beta and a Digital Copy of Legion The Eternal War will have to be purchased from our Crowdfunding Page. Thank you for all your support!
  9. DrDisRepect has a few words for upcoming game developers. What do you think about his thoughts towards game development? More importantly, what do you want from game developers?
  10. Welcome! Considering Legion follows suite with other survival games, I thought I would share a video to bring some discussion towards the game Rust. I want to know what you think of Rust and how we could possibly avoid or implement particular game design features. One example of a design feature I personally dislike would be that the game offers too high of a risk / reward system... Which means the loss of all your hard earned progress can be taken away in just a few moments and given to another player. What do you think of the building system in Rust? What about Rusts combat system? Anything worth mentioning? Lets hear it!
  11. V 1.0.7 - This week we updated the overall performance - Working on the Skyfall issue - AI system has a bunch of new features & new animations - Dragons & Griffins added - Main Menu visuals updated - Added new sounds and animations for the main menu & much more
  12. V 1.0.6 - The level design has been improved for both the main menu & in game - Added the Bow - AI animals have now received optimizations and are now dropping more items on death - Visual appearance of portals have been updated which have increased performance - Added custom mouse cursor - Hiding and showing mouse when using the user interface - Two handed weapons are integrated into the inventory system - Animation system received improvements & much more
  13. V 1.0.5 - Networking and latency issues this week - Ai animals are now dropping raw meat on death - Health bar is now showing & hit boxes are improved - AI has improved sight detection and will group together - Night time is featuring spawning creatures - City level design features updated - Key binding regarding the building features has been up[dated to the E key - Portals were added to connect the city & par core - Building system has been connected to the inventory system - Fireball accuracy has been updated - Resources are now respawning after some time - changing the combat sound - removed the website redirection when closing the game - Door interactions were reworked - disabling the game input when having the game open & much more.
  14. V 1.0.4 - Level design of the cities - Day & night received an update and is now properly replicated across the network - This weeks update you will encounter creatures and animal AI which is killable in the forest - We have added equipment items to the inventory such as helmets a cloak and others - The ESC menu interface received a big update - Modified the heal spell effect & updated the icon - Updated the Tool-tip design - Ability improvements - Project clean up Please feel free to comment below.
  15. Here is just a small video which displays some basic mechanics, interface and shows some of the demo assets we are using to create the world. Hope you enjoy
  16. We have remade our original video which helps describe the story-line of Legion: The Eternal War. We hope you all enjoy the video and feel free to comment below any thoughts or suggestions
  17. Here is a concept which could avoid the use of stat points & leveling.
  18. Hello, Nexus Division is aiming to involve the community into all of our design processes for the game. We want to allow you the chance to help dictate the direction of the game and have a strong voice in all of our major decisions before we program the game too far. Please choose from the following choices in the poll above & based on the results we will open another poll with more detailed questions or close the poll completely. Please make comments and suggestions below and we will edit the poll questions / answers accordingly. Here is a link to the Alternative for the stat system.
  19. Legion: The Eternal War | Patch V1.0.8 Spatial-OS has been integrated - Company Website Spatial-OS is now our new solution towards a stable and reliable server back-end. Many of you have experienced some of our weekly server tests which have resulted in poor server stabilization and frequent issues that caused a mixed group of problems, Spatial-OS is the solution and we have already confirmed that the servers are functioning flawlessly at this point. Nexus Division has partnered with Xsolla - Company Website Xsolla is a business which will be handling Nexus Divisions distribution method & all sale transactions, with this movement we are officially leaving the original partnership with Steam and we will be using the Xsolla launcher & updater to promote our weekly updates. We will be releasing the launcher on our websites homepage for everyone to access. The Game updates - Game Design and scope has been reduced for the purpose of our early development. You as a community member will be helping to contribute towards designing the game from this foundation and demo plan. We will continue to work with the community every week to ensure that we consider your input. This allows you as a backer of our project to influence our design with your feedback.
  20. Legion: The Eternal War | Patch V1.0.7 - This week we updated the overall performance. - Working on the Skyfall issue. - AI system has a bunch of new features & new animations. - Dragons & Griffins added. - Main menu visuals updated. - Added new sounds and animations for the main menu & much more
  21. Legion: The Eternal War | Patch V1.0.6 - The level design has been improved for both the main menu & in game. - Added the Bow. - AI animals have now received optimizations and are now dropping more items on death. - Visual appearance of portals have been updated which have increased performance. - Added custom mouse cursor. - Hiding and showing mouse when using the user interface. - Two handed weapons are integrated into the inventory system. - Animation system received improvements & much more.
  22. Legion: The Eternal War | Patch V1.0.5 - Networking and latency issues this week. - Ai animals are now dropping raw meat on death. - Health bar is now showing & hit boxes are improved. - AI has improved sight detection and will group together. - Night time is featuring spawning creatures. - City level design features updated. - Key binding regarding the building features has been updated to the E key. - Portals were added to connect the city & parkour. - Building system has been connected to the inventory system. - Fireball accuracy has been updated. - Resources are now respawning after some time. - Changing the combat sound. - Removed the website redirection when closing the game. - Door interactions were reworked. - Disabling the game input when having the game open & much more.
  23. Legion: The Eternal War | Patch V1.0.4 - Level design of the cities day & night received an update and is now properly replicated across the network. - This weeks update you will encounter creatures and animal AI which can be killed in the forest. - We have added equipment items to the inventory such as helmets a cloak and others. - The ESC menu interface received a big update. - Modified the heal spell effect & updated the icons. - Updated the tool-tip design. - Ability improvements. - Project clean up & much more.
  24. The situation: Our company Nexus Division has been undergoing many internal changes regarding the game development. Our members have been very quiet as we have been working with our heads down to iron out many of the issues we have experienced along the way. Many of you who have been with us for some time now know that we have had some issues relating to reliable server hosting and some small glitches upon joining the game. We have been preparing our game to accept testers once again and we are very close to releasing the updated game built on the new networking platform called SpatialOS. This third-party software will be handling our server back end and allow us to officially host a 24/7 dedicated server which will be subject to weekly updates. What has the Nexus Division team be working towards this whole time? Nexus Division has been improving our website & forums which are being designed to present our video games information in a very clear and understandable way. This has changed from the past because we have not really used our forums and the website was very rough around the edges. Nexus Division has now partnered with Xsolla which makes it possible to handle our transactions in a professional way, this new partnership will allow the game to handle micro-transactions and automatically release backer keys to those who purchase. Additional to the financial support we have now prepared our own launcher built on the Xsolla platform, this means we will be leaving Steam for good & backers will receive updates from the launcher every Thursday once we release it. The new spatialOS will make it possible to do live testing with backers once again and this time we will be providing a 24/7 server so you can join and test the game at a time which is more convenient for you. Previously we had specific testing times and that proved to be ineffective for many of our community members. We thank everyone who has been patient with our development, we also welcome you if this is your first time reviewing our development. Looking forward to meeting you all and growing this community in order to deliver you a desired game you've been waiting for! Thank you for reading, Cody
  25. First and foremost, welcome to the official Nexus Division forums! Below is a list of rules provided to all members to follow. Rules: Post topics in the correct catagory Do not spam, bump a topic, advertise or write in all cap locks. Do not post adult (18+) material, graphic content including but not limited to images, text, nicknames etc. No illegal content of any kind. Do not reply to a topic if it does not contribute to the topic. Do not advertise other sites or discord servers without asking the staff. Do not purposely try to fight with other memebers or incite drama. Do not imporsonate a member or a staff. Forum Questions: What happens if i break a rule? If you break a rule, then you will be either warned or banned depending on the severity of the broken rule. A ban of your user account may either be temporary or permanent. Please keep in mind that any decision made is final. So do not try to argue with the staff's decision. Where can i find who is in charge? This is very easy to find. Any member with the title "Nexus Division" and the logo on their account, is a member of the staff. However, there are 3 people to contact regarding any issue. Our Community reps being @Dagnome, @Lindely and ofcourse @SunnlightBro. Where can i find who is in charge? If you see any content that violates any of the above rules (or if you have any concern/question regarding a topic/post), please report it to the above mentioned Nexus Division staff. You can ofcourse always use the tool within the forum it self to report a topic/post.
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